AI Insights · Timothy · April 2024
Top 5 Co-op Games on Android in Norway: Q1 2024
Discover the performance trends of the top 5 co-op games on Android in Norway during Q1 2024, including revenue, downloads, and active users.
Performance of Top 5 Co-op Games on Android in Norway in Q1 2024
In the first quarter of 2024, the top 5 co-op games on the Android platform in Norway showed varying trends in revenue, downloads, and active users. Here's a closer look at each game's performance.
Roblox
Roblox experienced fluctuations in weekly revenue, starting at around $28.4K in early January and ending the quarter at approximately $19K. Downloads remained relatively steady, ranging from 1.2K to 1.7K, peaking in the last week of March. Active users saw a slight decline from 175.4K at the beginning of the quarter to 161K by the end.
Brawl Stars
Brawl Stars showed a significant increase in weekly revenue, starting at $5.4K in the first week of January and reaching approximately $12.8K by the last week of March. Downloads also saw an upward trend, peaking at 2.3K in mid-March. Active users increased from 14.7K to 16.8K over the quarter.
Minecraft
Minecraft's revenue remained relatively stable, with a slight increase from $2.7K in early January to around $2.9K in late March. Downloads, however, showed a declining trend, dropping from 1.6K at the start of the quarter to just over 100 by mid-March. Active users fluctuated but ended the quarter at approximately 71.5K, down from 75.5K in early January.
Whiteout Survival
Whiteout Survival saw a steady increase in weekly revenue, starting at $18K and peaking at about $31K by late February, before settling at $25.4K by the end of March. Downloads varied, with a high of 1K in early January and a low of 500 in mid-March. Active users remained relatively stable, fluctuating around the 3.5K mark throughout the quarter.
MONOPOLY GO!
MONOPOLY GO! experienced growth in revenue, starting at $10.7K and peaking at about $17.5K in mid-February, before ending the quarter at $13.8K. Downloads fluctuated between 500 and 800, with a slight peak in early January. Active users showed a slight decline from 3.7K to 2.8K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.